Novel Approaches to Immersive Media: From Enlarged Field-of-View to Multi-sensorial Experiences

Abstract: 

This chapter presents a review of current evidence on the influence of immersion (defined in terms of the technical features of the system) on the user experience in multimedia applications. Section 2.1 introduces the concepts of media enjoyment, presence, and Quality of Experience (QoE) that frame our analysis from the user perspective. Section 2.2 discusses the bounding effects of multimodal perception on the previously defined metrics. Section 2.3 analyses the influence of relevant technical factors on presence, enjoyment, and QoE, with emphasis on those characterizing the level of immersion delivered by system across four dimensions: inclusiveness, extensiveness, surrounding, and vividness. Section 2.4 presents recent works integrating some of these factors into multi-sensorial media experiences and highlights open issues and research challenges to be tackled in order to deliver cost-effective multi-sensorial media solutions to the mass market.


Publication type: 
Book/Chapter
Published in: 
Novel 3D Media Technologies, pp: 9-24
ISBN/ISSN: 
Print: 978-1-4939-2025-9 Online: 978-1-4939-2026-6
Publication date: 
January 2015
CeDInt Authors: